Virtual Photography: taking photos in videogames is imaging's next evolution

Virtual Photography: taking photos in videogames is imaging's next evolution
An ethereal virtual photograph taken in God of War 4 (by @dot_pone) (Image credit: dot_pone)

Photography is a unique industry. It is at once the product of science and the byproduct of art. It is simultaneously a community that’s enthralled by what is new, yet appalled by what is different. And it is at once experiencing the greatest popularity it has ever seen, and the greatest depression it has ever witnessed. 

There are those who retreat further and further towards the old analog ways, shooting on film with “real” cameras that possess no electronics whatsoever. And there are those who embrace photography’s most ultramodern aspects, including software-driven smartphones that purists often decry it as the death of the art form. 

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James Artaius

The editor of Digital Camera World, James has 21 years experience as a journalist and started working in the photographic industry in 2014 (as an assistant to Damian McGillicuddy, who succeeded David Bailey as Principal Photographer for Olympus). In this time he shot for clients like Aston Martin Racing, Elinchrom and L'Oréal, in addition to shooting campaigns and product testing for Olympus, and providing training for professionals. This has led him to being a go-to expert for camera and lens reviews, photo and lighting tutorials, as well as industry news, rumors and analysis for publications like Digital Camera MagazinePhotoPlus: The Canon MagazineN-Photo: The Nikon MagazineDigital Photographer and Professional Imagemaker, as well as hosting workshops and talks at The Photography Show. He also serves as a judge for the Red Bull Illume Photo Contest. An Olympus and Canon shooter, he has a wealth of knowledge on cameras of all makes – and a fondness for vintage lenses and instant cameras.