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With the software I use the tool that increases or diminishes this 'halo' around edges is called 'light smoothing'. Personally I try and remove all these artefacts and 'HDR' effects while still retaining a high dynamic range. I want it to look naturalistic not artificial, if I could capture the full range in one exposure with my camera I'd try and do it. I think those unnatural and, to be frank, quite awful effects are what put people off this technique. I'm still experimenting with it though.
Last edited by JonnyM; 18-09-12 at 11:14 PM.
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